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| Cloud Patterns: The Vortex Effect - Part II Final |
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First, click on the Noise Dialog [#1]. Once the Noise palette pops up, click in the green area [#2] of the palette to edit the noise. Then change the Noise Type and Mode [#3] to Vortex Noise and Maximum by clicking on each and making your selection from the pop-up menu. NOTE: Prior to the change, Time Random and Standard were the type and mode. [see screenshot] |
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The screenshot to the left shows the basic Bryce default screen.
[Director's View] Note the position of the camera and the horizon line. |
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Locate the Camera Trackball control. Click the center of the trackball. ["X" marks the spot!] Then slowly drag up and to the right. |
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This screenshot shows the correct position of the camera and horizon after dragging your mouse. NOTE: This position is critical for the cloud pattern to appear properly in the sky. |



