|Cloud Patterns: The Vortex Effect - Part II Final|
First, click on the
Noise Dialog [#1].
Once the Noise palette pops up, click in the green area [#2] of the palette to edit the noise.
Then change the Noise Type and Mode [#3] to Vortex Noise and Maximum by clicking on each and making your selection from the pop-up menu.
NOTE: Prior to the change, Time Random and Standard were the type and mode.
The screenshot to the left shows the basic Bryce default screen.
Note the position of the camera and the horizon line.
Locate the Camera Trackball control.
Click the center
of the trackball.
["X" marks the spot!]
Then slowly drag up and to the right.
This screenshot shows the correct position of the camera and horizon after dragging your mouse.
NOTE: This position is critical for the cloud pattern to appear properly in the sky.